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Curvature-Directed Rendering Vampire Survivors Clone Ray Tracing Renderer Linked Plots Package Planet Impact Arctic Angler Inverse Kinematics Fluid Simulation Cloth Simulation Pathfinding Simulation 汉字大厨 Ray Marching HDR Shaders + Bloom

Hey,

I'm Matthias Broske

A Computer Science graduate with a knack for computer graphics, virtual reality, and games programming.

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  • Unity

Curvature-directed Rendering

A perceptually optimal technique for conveying the shape of 3D surfaces

Vampire Survivors Clone

A Vampire Survivors inspired mobile game created in Unity

Ray Tracing Renderer

A ray tracing renderer built from scratch in C++

Linked Plots Package

A Unity package that provides brushing, linking, and filtering between multiple 2D plots and 3D visualizations

Planet Impact

A work-in-progress game of 5+ years, built from the ground up in Unity

Arctic Angler

A fishing game with a detailed water simulation

Inverse Kinematics

An inverse kinematics solver used to drive procedural animations

Cloth Simulation

A GPU-accelerated cloth simulation

Fluid Simulation

A GPU-accelerated Stable Fluids simulation

Pathfinding Simulation

A simple pathfinding simulation utilizing the A* algorithm

汉字大厨

A simple Unity game that challenges players to create Chinese characters out of their component parts

Ray Marching

Ray marched motion capture animations